
Practical Accessibility
The perfect course for learning how to design, write and code for accessibility
Everything you need to bring your team and management on your accessibility journey
If you are responsible for writing website content, designing websites or coding them, and you want to know how to do that in such a way that as many people as possible are able to navigate and interact with your website, then this course is for you. The day is not code-heavy or technical (so no coding experience is necessary), but it does introduce key concepts and best practices that will also be useful to developers, designers and content providers.
Course description
This course covers the basics – from what we mean by accessibility and why we should be thinking about it, through to how to design and test your websites and apps for accessibility.
You will get loads of supporting information – everything you need to bring your team and management on your accessibility journey – and there will be plenty of practical exercises, looking at and analysing real websites for basic accessibility. It’s fun, it’s interactive and you will meet interesting people to exchange ideas and experiences with!
What you will learn
Topics covered in the course include:
What we mean by accessibility and disability
Why we should design accessible websites
More about the access needs of your users
How to communicate the importance of accessibility to senior stakeholders
How to explain ways of improving your website's accessibility to your teams
How to test your website to check if it meets basic accessibility requirements
How to produce content that is accessible
An overview of assistive technologies
How to find out how accessible your website or app is
Useful processes and tools for evaluation
12 principles for evaluating and producing accessible design, content and code
An introduction to the Web Content Accessibility Guidelines (WCAG)
Is it for you?
If you are responsible for writing website content, designing websites or coding them, and you want to know how to do that in such a way that as many people as possible are able to navigate and interact with them, then this course is for you.
Learning objectives
After completing the training, you will be able to:
Understand more about the access needs of your users
Communicate the importance of accessibility to senior stakeholders
Confidently explain ways of improving your website’s accessibility to your teams
Test your website to check if it meets basic accessibility requirements
Produce content that is accessible
Necessary for remote learning
Access to Zoom
“I would definitely recommend Bunnyfoot’s courses. The day was useful, informative and had the evidence to back it all up.“
Jessica Woods
UX Designer, House of Commons
Course dates
& booking
Tuesday 20th January 2026
09:30 – 17:00
Remote (Zoom)
£595 (excl. VAT)
We will provide course materials and a certificate of completion.
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Few places remaining
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Our
trainers
Jon Goodall
Principal UX Consultant
John has over 25 years’ experience in usability, accessibility, eCommerce, digital marketing and human-centred design.
Over the last 25 years, John has studied and practised many UX methodologies including interaction design, usability testing, expert evaluation, accessibility auditing, evaluation and testing, card sorting, user interviews and ethnographic research, and he is experienced in stakeholder engagement.
His client-side background means that he understands many of the challenges that eCommerce and digital marketing teams face when trying to create great user experiences.
As well as supporting and advising clients and colleagues on how to improve the accessibility of their products and services, he has authored and delivers our course on Practical Accessibility, which covers the basics – from what we mean by accessibility and why we should be thinking about it, through to how to design and test websites and apps for accessibility.
John also delivers our Certified Professional for Usability & User Experience (CPUX-F) course. He is a Personal Member of the UXQB (the qualifications board responsible for the CPUX-F course), an active member of several UXQB curricula working groups, and chairs the organisation’s Accessibility working group. He contributed significantly to the current CPUX-F course curriculum, as well as writing a number of the public test questions.
He also co-authored Rapid Prototyping with Axure course and has co-authored and delivered a 5-day immersive course on Interaction Design.
Outside of work, John is a keen studio musician (i.e., insufficiently practised to play live) – he plays guitar and keyboards and enjoys writing and recording his own, self-indulgent, prog-rock-styled noodlings. He also loves eating and does so on a regular basis
ROI with impact
We believe in creating experiences that not only engage users but also drive real a ROI for your business. We balance strategy with fast delivery without compromising on creative.
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